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(+1)

This game was fun! It took a while for me to get used to the mechanics of guiding the group but once you get the hang of it, I wanted to see what I can do with the group and the weapons. I felt the projectile weapons really had no benefit since it is relying on luck and timing. maybe if they shot out to form a small bullet hell, perhaps? Maybe more melee weapons like the sword would have been interesting. It would be great to change the rotation direction in case you find yourself in a weird predicament and perhaps do a little bit of sword play when toggling directions.
I would suggest maybe that some pick-up zombies may have certain attributes to enhance in attacks and movement? It could make the gameplay a bit more interesting.
Great work!

(+1)

As I am writing this comment, my head is still spinning from the rave... 

What a bizarre and wonderful creation this game is! I adore the concept; it is brilliantly weird and fun, and I am very impressed at how the game delivers on its premise. There's something from the Crypt of the Necrodancer in here, in terms of rhythm-based movement mechanics, but realized in an absolutely different way. One way I can suggest this game be further improved is to make rhythm and speed of skeletons' movement tied to the rhythm and speed of the music that is playing.

Thank you for the wonderful experience!

(+1)

Great wired game, in a good way, or in a wired way. Somehow your game made my to feel empathy to those dancing corpses, and this…it says something about the game quality. The second feeling after playing this one is toto gather my dudes, get down to the dungeon and have a good rave.

(+2)

A little gameplay, and a little critique ;)

Does it have any references to Ghost?

(+1)

Amazing game! Loved the concept and the mechanics felt rewarding to learn. Level 2 kicked my butt, but it got easier as i started understanding the rhythm of the movement. 

I had difficulty running the game on Chrome, but for anyone else with the same issue it ran perfectly in other browsers.

(+1)

Had a lot of fun! There is a bit of a learning curve with the movement, especially in level 2 but I did end up finishing all the normal levels and got up to insanity mode. Loved the music and the art, and I would have happily played for another 20+ levels